Gubat Banwa First Edition


 

SWORD AND ENLIGHTENMENT. LOVE AND GLORY. VIOLENCE AND LIBERATION. 

Gubat Banwa is a  Southeast Asian fantasy martial arts Role-Playing Game, inspired by the refulgent cultures of Southeast Asia. Raise your spears, KADUNGGANAN, you elite warrior-braves and asura-knights who travel The Sword Isles to prove their conviction and dictate the fate of the world. Revel in larger-than-life war drama like in Asian Dramas, ballistic tactical martial arts grid gameplay in the vein of Lancer or Final Fantasy Tactics, and find glory beyond heaven. Wield the Thunderbolt of Liberation! Rejoice! In the Glory of Combat!

Included are!

  • unique Southeast Asian-inspired Fantasy setting, with an emphasis on martial arts as a background for war drama and violence, from a Philippine-centric view. Garudas fight against unglu. Martial artist warriors master the Principle of Cutting by meditating upon the teachings of the Violent Bodhisattva. Rituals and superstitions must be performed or else risk the wrath of the ancestors. Vast kingdoms arise with God-Kings at their helm, claiming to be Shiva-Buddha incarnate. You and your warband stand at the center of this violent mandala!
  • Want to try out the Thundering Tactics Battle System that fuses modern narrative sensibilities with D&D4e style tactical combat and wargaming dice pools. The Turn Order is known as the Rhythm, and you don't activate a unit; you fulminate a fighter. The game heavily relies on terrain abilities and emphasizes movement, especially with it's 3-Beat System, which lets you do 3 Actions per turn (some actions might cost more than 1 Beat!)
  • Discipline System inspired by Final Fantasy Tactics Jobs, Digital Devil Saga's Mantras, and Shin Megami Tensei Nocturne's Magatama. Mix and match your Techniques! Change Disciplines with a single Downtime Action! Be a Death Dancer that heals with alchemies, or a Tigpana (Spiritual Archer) that rides upon a crocodile! 
  • A narrative system wherein describing or doing dangerous and cool things is encouraged, as that is how you get Thunderbolt Tokens, which let you dictate your fate. This same narrative system prioritizes 5 Approaches instead of Abilities, in the vein of L5R, with each approach based off of the 5 Elements of Gubat Banwa's natural philosophies and esoteric tradition.
  • Said narrative system comes with a baked in Honor system that interplays with Debt, which is how you get others to do things for you. And NPCs can accrue this same debt, forcing you to follow them. If your Honor ever falls below 0, you must play a new Kadungganan!
  • An enemy system that allows for Solo and GM-less play! Roll an Enemy's Gambit Dice to find out what actions they do when they Fulminate. Adapt and act accordingly, make for dynamic fights!
  • Event tables and generators for every possible thing you might encounter while journeying in the Sword Isles, to fully immerse and play in its cultures! As well as Lore to fulfill any questions you might have.
  • Finally, baked in is the starter adventure: The Sword Devil. So you can jumpstart your games!

Thank you, Kadungganan! Until Glory!

Files

Gubat Banwa 1e Online Cycle Sheet
External
Aug 08, 2021
Gubat Banwa First Edition Core Rulebook [1.01].pdf 76 MB
Dec 28, 2022
Gubat Banwa First Edition Character Sheet [1.01].pdf 50 kB
Dec 28, 2022

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