Playtest 3.1


Ohoy Kadungganan!

This particular release is particularly small (at least, relative to every other release). After few games played by playtesters, we've realized that the numbers feel too large for the variance that we have, so I've lowered most of the numbers and went along with a few other tweaks.

Changelog 3.1 (10/28/22)

General

  • 0 Fixed a typo in the Casting the Crocodile's Teeth Section.
  • 0 Typical typo fixing across the board.

Violence

  • 0 Violence: Mentions to “turn” has been turned to “Riff.”
  • 0 Violence: Sharpness and Dullness are now corrected as not being dice!
  • 0 Violence: Attack Teeth now hit on a 5+, and 10s are now simply 2 Hits instead of Combos. Defense Teeth stay the same.
  • 0 Violence: Leap now requires it to be in a straight line.
  • 0 Violence: HP values are mostly cut in half to account for the fact that on average, half the Hits you do will be cancelled out by Defends, to further the martial arts fiction of kinetic attacks and blocks.
  • 0 Violence: Mounts are now 5 HP by default. Dismounting puts you in an adjacent sq.
  • 0 Violence: Objects now have Size x 5 Durability by default.
  • 0 Violence: The Boulder field trait has been updated.

Enemy

  • 0 Enemy: All HP is lowered across the board.
  • 0 Enemy: Medium IV is clarified to buff an ally in range 3.
  • 0 Enemy: Ritualist Trait is modified so that they start a Spirit in the field immediately.
  • 0 Kadungganan: BRV AND FTH now start at 3 instead of 2.
  • 0 Kadungganan: HP now starts at 5 and goes up to 12.

Advancement

  • 0 Advancement: Rising in Legend now gives 2 points to Martial Abilities instead of just 1.

Discipline

  • 0 Discipline: Death Dancer’s Fundamentals has been clarified: it is Enlighten instead of Enlightenment. 
  • 0 Discipline: Beast Hunter Pet is clarified as losing the ability to Bite while Mounted. Also, Deer-Skewering is now Line 5. Maulers now push 4. Command is now no longer 1/Riff, but other commands are balanced accordingly.
  • 0 Discipline: Baril Witch is cleaned up to clarify that you get Gun Blessing when you start a Riff.

New Content

  • 0 New Content: New Diwata/Devata template! Undefeatable beings that have special combat rules to pacify.
  • 0 New Content: The five Subregions of the Gatusan Isles! Each with a d12 Event table to ignite creativity and immerse you into the Sword Isles.
  • 0 New Content: New Alternative Advancement: Combat Legend! Rise in Legend after every 2 Violences.

That's all for now, thank you Kadungganan! We're working hard on delivering Playtest 4 (which will be Content Complete) and The Quickstart!

Files

GB1E PLAYTEST 3.1.pdf 24 MB
Oct 28, 2022
Gubat Banwa 1e Online Cycle Sheet
External
Aug 08, 2021

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