Gubat Banwa 1.3 Release
Hey! Here's 1.3 with a changelog. Balancing will keep on going. I recommend going through the PDF again because this is another overhaul to align the game to a closer play experience that I wanted since Esteem 1. I've achieved it, I'm sure. Please, enjoy it, because I sure did. 1.3 is the funnest to run, and even design for, which cannot be said of previous version. Be sure to drop by the discord to play/run games!
MECHANIC
- No more Knacks. Backgrounds get expanded into Callings though.
- The Attributes have been swapped around, now they correspond to the Four Souls and are used both out of combat and in combat. (Vigor, Power, Thought, Tenacity, Spirit)
- Resist X and Weak X are gone, replaced by a damage and affinity system (similar to the earliest incarnation of Gubat Banwa).
- New Action: Guard. While Guarded, you cannot be brought to 0 Mettle and all damage against you deals -2 damage. You can be knocked out of Guarded when you are Unbalanced and you cannot Guard while Unbalanced.
- Dice no longer use d8s, they use d10s now. Same probabilities though: 1 is bad miss, 2-3 is miss with grit. 4+ is a hit. That's a 70% flat base to-hit percentage.
- The MA now gains Grit as well, and foes can use what Kadungganan can do (gaining extra Actions, upcasting rolls, etc.)
- Fate and Curse are now SotDL style Boons/Banes: they're stacking d4s choose best or worst result. You can stack up to 3 of either, and they cancel each other out. You add or subtract the d4 result.
-Accurate and Inaccurate have been removed for Fate and Curse stuff.
- Discipline changes across the board although you can only still take Technicks from your own Style
- Backgrounds and Knacks are gone, replaced with Callings, which are kind of like Non-Combat Perks.
- There's Warband Properties, which are the Minigames section of the game. There's farming, fishing, cooking, hunting, crafting, and more.
- Light rules for establishing your own settlement. Warband Properties are brought to their highest level only if you have your own settlement at Prominence 3.
- The layout is now single column 6x9, so it's easier for laptops and tablets.
LORE
- Kitatak is now no longer the name for the isles. Instead it's just The Known Isles, and is poised to help MAs be a little bit more loose in crafting up polities.
- There's a new time reckoning system based on the Sun, Moon, and Stars.
- All mentions of Castes and Slaves have been replaced with more accurate Social Classes and Debtors.
- Mayi is changed to "Ba-e", to better fit historical and scholarly findings that I wanted to hew close to.
- We're going for "Sword Isles" instead of "Kitatak" now, and it is explicitly an exonym. The tawo within the isles don't have a name for them, and the islands themselves are simply the tail end of the Great Archipelago Crescent
- There's some "The Mandalas at a glance" at the beginning of the book now that does worldbuilding by listing down stuff.
- At the last bits portion, when you choose which Mandala you come from, there's Naming Conventions and a list of names to choose from from each Mandala, as well as the honorifics used in that place
Files
Get Gubat Banwa First Edition
Gubat Banwa First Edition
The Martial Epic Fantasy RPG
Status | In development |
Category | Physical game |
Author | makapatag |
Genre | Role Playing |
Tags | Fantasy, filipino, gubat-banwa, Medieval, Multiplayer, Narrative, Tactical, Tabletop role-playing game |
More posts
- GB Patch 1 Errata 1 "GLORY IS AN ENDLESSLY RUSHING RIVER"Jan 12, 2024
- Gubat Banwa Patch 1Jan 04, 2024
- Gubat Banwa 1.6 "Sailing Past The Clouds And To The Shores Of Heaven!"Dec 08, 2023
- Gubat Banwa 1.51Nov 04, 2023
- KICKSTARTER AND 1.5!Oct 20, 2023
- [1e] Update 1.42Sep 18, 2023
- Gubat Banwa First Edition (1.41)Aug 10, 2023
- UNTIL GLORY! Gubat Banwa 1e (v1.4)!Aug 03, 2023
- [GB1E] 1.3Mar 23, 2023
- [GB1E] V1.21Feb 22, 2023
Comments
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Hey all, be sure to redownload the early patch I pushed out on 19-9-21, it fixes some typos that can hamper gameplay experience:
- Fixed Flower Necromancer damage on Forbidden Tech.
- Clarified the Mangangayaw's Second Technick.